- Contact Us
Riding on the increased popularity of the mobile apps, CUHK University Library System (ULS) has been providing Mobile ULS & Mobile Catalogue. We would like to further engage students with mobile apps and explore a functional mobile app that meets our students’ needs. Hence, ULS and the Department of Computer Sciene and Engineering are happy to jointly announce the Library Mobile Apps Challenge, an idea generation/app development contest, as one of the events for the 5th International m-libraries Conference, which will be held at the University in May 2014. In this contest, we are looking for participants who appreciate the value of library and have the app idea that can empower your peers in finding the information they need more effectively, and help the library outreach to more potential users.
If you have a cool idea to help your fellows to enhance learning capability/experience and are keen to practice your apps developing skills, go ahead to team up with your peers to enter the Library Mobile Apps Challenge contest, and partner with the library to make an unique learning journey for everyone in CUHK!
The theme for this contest is Make Better Use of the Library with Mobile Apps. Relevant areas may include, but not limited to, the following:
|December 16, 2013||Registration opens|
|January 15, 2014||Registration closes|
|January 16 – 30, 2014||Orientation and briefing sessions|
|April 15, 2014||Deadline for presentation review and app (with source code) submission|
|April 30, 2014||Announcement of shortlisted teams|
|May 1 – 14, 2014||Online polling on Facebook|
|May 16 – 20, 2014||Live demo to the panel of judges|
|May 21, 2014||Announcement of results|
|May 28, 2014||Award presentation and winners' poster presentations at the 5th International m-libraries Conference|
The panel of adjudicators will include representatives from the ULS, Department of Computer Science and Engineering, University management and students.
The app should attempt to fulfill the needs that are unmet in the current library environment. The preference will be given to the app which can demonstrate a strong connection to improving the quality of access to the library collections, services and/or facilities.
The scores of the contest are mainly based on the assessment of the panel of judges. The results of the Facebook polling will provide a reference only. The final result is decided by the panel of adjudicators.
Each winning team will be awarded the following cash prize as a token of our appreciation:
1) Their app in the form of a presentation file (e.g. PowerPoint), and
2) The completed app (in a compiled executable format) with all the necessary source codes,
documentations and usage instructions for evaluation only, and
3) A brief introduction and a screenshot of the app for Facebook Polling.
The presentation file should include, but not limited to, a mock-up of the app which shows the interactive components, a brief to describe the design ideas, main features and how they can achieve the purpose of the app.
Each team must register with the online registration form on or before January 15, 2014. Orientation and briefing sessions will be provided by the library for all registered teams after registration closes.
For any further enquiries, please contact us by email (email@example.com).